Game Development

About me

I started learning about game development as a hobby at a very young age, creating mods for Elder Scrolls V: Skyrim. Even though the Creation Engine was complicated to use, it piqued my curiosity about how games were made.

I specialize in the Godot Game Engine as I am an advocate for open-source software, and I enjoy using it quite a lot. I'm also interested in learning the fundamentals of computer programming, so I'm currently studying Assembly programming for the 6508 chipset. This is because I'd like to develop old-school games for the Atari 2600 and the Nintendo Entertainment System.

Currently, I am working on a larger-scale project that is still in the early stages of development. I will be posting the first beta versions on my Itch.io page. It's a very exciting project that requires a lot of research since it's set in the 18th century, and I'd like it to be historically accurate.

As a small sample, here is a browser game I made in a day. I hope to publish more of my projects soon:

Sample

Hot-Air balloon game